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This section is devoted on explaining everything that is a Gladiator. I only have limited information now - Gladiators have a lot of untapped potential. Check back often for updates!

Becoming a Gladiator
Skills
Spells
Equipment
     - Weapons
     - Armor
     - Gauntlets
     - Necklaces
     - Boots
Hunting Tactics
Quests
Desert Dunes Travel Guide

Items necessary to offer as sacrifice to become a Gladiator:
Your Master Equipment

Your Grand Master Equipment

You must then sacrifice 250 million experience.
You must also sacrifice 500 Health and 500 Mana.
You must be a Master and defeated all four Creants (Medusa, Shamensynth, Tauren, and Lady Phoenix).

Once a gladiator, you are unable to have any Master or Grand Master equipment re-created. No more Master Axes, no more Escalons, no more Falcatas. The first level of equipment for a Gladiator is not as strong as your previous grand master equipment, but as you progress through levels you can obtain better equipment.

Skills and what I know they do:
Medenia Skills
Name
Location
Requirements
Description
Stats
Delay Aethers
Level

Thrust Attack 1
Anywhere
Thrust Attack Book
1,000,000 Gold
Use of Dane Blade
Str:
Int:
Wis:
Con:
Dex:
3
3
3
3
3
-nil-
Ab 1

Thrust Attack 2
Anywhere
Exkuranum (10)
Dane Blade (5)
10,000,000 gold
3,000,000 Experience Points
Use of Astion Blade
Str:
Int:
Wis:
Con:
Dex:
3
3
3
3
3
-nil-
Ab 8

Thrust Attack 3
Anywhere
Borim (10)
Green Tonic (10)
Astion Blade (5)
3,000,000 gold
25,000,000 Experience Points
1,000 Ability Points
Use of Brune Blade
Str:
Int:
Wis:
Con:
Dex:
3
3
3
3
3
-nil-
Ab 15

Thrust Attack 4
Anywhere
Green Hitonic (3)
Kanna Metal Necklace (2)
Gold Sapphire Gauntlet
Brune Blade (5)
5,000,000 gold
25,000,000 Experience Points
2,500 Ability Points
Use of Grum Blade
Str:
Int:
Wis:
Con:
Dex:
3
3
3
3
3
-nil-
Ab 22

Thrust Attack 5
Anywhere
Veltain Ore (10)
8,000,000 gold
25,000,000 Experience Points
2,000 Ability Points
 
Str:
Int:
Wis:
Con:
Dex:
3
3
3
3
3
-nil-
Ab 29

Strikedown 1
Anywhere
Pantica (10)
Strap Gauntlet (3)
Strikedown Book
1,500,000 gold
10,000,000 Experience Points
Heavy Sword Attack (Moderate Strike three paces forward)
Str:
Int:
Wis:
Con:
Dex:
3
3
3
3
3
4 Seconds
Ab 1

Strikedown 2
Anywhere
Green Tonic (5)
Aqua Stone (3)
Andor Might Earring (2)
3,000,000 gold
30,000,000 Experience Points
Strikedown 1 [Lev: 100/100]
Approximately 5% stronger than Strikedown 1
Str:
Int:
Wis:
Con:
Dex:
3
3
3
3
3
 
Ab 12

Strikedown 3
Anywhere
Green Hitonic (5)
Aqua Stone (10)
Andor Might Earring (3)
3,500,000 gold
50,000,000 Experience Points
Strikedown 2 [Lev: 100/100]
Approximately 5% stronger than Strikedown 2
Str:
Int:
Wis:
Con:
Dex:
3
3
3
3
3
 
Ab 24

Strikedown 4
Anywhere
Kanna Metal Necklace (2)
Aqua Stone (10)
Andor Power Earring (4)
4,000,000 gold
50,000,000 Experience Points
5,000 Ability Points
Strikedown 3 [Lev: 100/100]
Approximately 5% stronger than Strikedown 3
Str:
Int:
Wis:
Con:
Dex:
3
3
3
3
3
 
Ab 36

Strikedown 5
Anywhere
Veltain Ore (10)
7,000,000 gold
60,000,000 Experience Points
Strikedown 4 [Lev: 100/100]
Approximately 5% stronger than Strikedown 4
Str:
Int:
Wis:
Con:
Dex:
3
3
3
3
3
 
Ab 48

Dune Swipe 1
Anywhere
Borim (5)
Strap Gauntlet (5)
Dune Swipe Book
2,000,000 gold
20,000,000 Experience Points
Mass Heavy Sword Attack (Powerful Strike in all four directions)
Str:
Int:
Wis:
Con:
Dex:
3
3
3
3
3
8 Seconds
Ab 1

Dune Swipe 2
Anywhere
Green Tonic (10)
Aqua Stone (5)
2,500,000 gold
25,000,000 Experience Points
Dune Swipe 1 [Lev: 100/100]
Approximately 5% stronger than Dune Swipe 1
Str:
Int:
Wis:
Con:
Dex:
3
3
3
3
3
 
Ab 15

Dune Swipe 3
Anywhere
Green Hitonic (5)
Andor Might Earring (3)
3,500,000 gold
50,000,000 Experience Points
3,000 Ability Points
Dune Swipe 2 [Lev: 100/100]
Approximately 5% stronger than Dune Swipe 2
Str:
Int:
Wis:
Con:
Dex:
3
3
3
3
3
 
Ab 30

Dune Swipe 4
Anywhere
Aqua Stone (10)
Andor Power Earring (4)
4,000,000 gold
50,000,000 Experience Points
5,000 Ability Points
Dune Swipe 3 [Lev: 100/100]
Approximately 5% stronger than Dune Swipe 3
Str:
Int:
Wis:
Con:
Dex:
3
3
3
3
3
 
Ab 45

Wheel Kick 1
Anywhere
Green Hitonic (10)
Wheel Kick Book
2,000,000 gold
50,000,000 Experience Points
Mass Heavy Strike Attack (Extremely Powerful Strike in all four directions). Not weapon based.
Str:
Int:
Wis:
Con:
Dex:
3
3
3
3
3
 
Ab 20

Wheel Kick 2
Anywhere
Jeweled Nature Belt
Aqua Stone (10)
Gold Heartstone Gauntlet (2)
2,500,000 gold
135,000,000 Experience Points
Wheel Kick 1 [Lev: 100/100]
Approximately 5% stronger than Wheel Kick 1
Str:
Int:
Wis:
Con:
Dex:
3
3
3
3
3
 
Ab 30

Wheel Kick 3
Anywhere
Veltain Ore (10)
Wheel Kick 2 [Lev: 100/100]
5,000,000 gold
60,000,000 Experience Points
1,000 Ability Points
Approximately 5% stronger than Wheel Kick 2
Str:
Int:
Wis:
Con:
Dex:
3
3
3
3
3
 
Ab 40

To aquire Borim for your skills, you can find them rarely off Pestdrels, Fleals, and Vultures.
To aquire Pantica for your skills, you can find them rarely off Orange Scrummels, Smoldys, Red Foxes, or Bamus.
To aquire Green Tonic for your skills, you can find them uncommonly off Ant Workers or Ant Guards of Andor.
To aquire Green Hitonic for your skills, you can find them rarely off Ant Workers or Ant Guards of Andor.
To aquire Aqua Stone for your skills, you can find them uncommonly off Ant Workers or Ant Guards in the Ability 9+ required areas of Andor.


Spells and what I know they do:
Spells
Name
Location
Requirements
Description
Stats
Mana
Ability

Aegis Sphere
Aislon Training Room
Pure Path
-17 Armor Class for 40 minutes
Cannot be removed
Str:
Int:
Wis:
Con:
Dex:
3
3
3
3
3
5,000
1

Learning Spell
Aislon Training Room
10,000 Gold Used to learn skills and spells
Manually type in the skill or spell name.
Str:
Int:
Wis:
Con:
Dex:
3
3
3
3
3
-nil-
1


Gladiator Equipment:
Weapons
Name
Wt
Value
AC
Hit
Dmg
Durability
Damage
Level
Info
Dane Blade
11
300000
+5
10
10
800000
S: 224m364
L: 434m454
Gladiator Ability 1
+1 STR, +1 DEX, +10% Magic Resistance
Astion Blade
12
580000
+5
10
10
800000
S: 284m374
L: 444m494
Gladiator Ability 8
+1 STR, +1 DEX, +10% Magic Resistance
Brune Blade
23
880000
+4
8
8
800000
S: 484m494
L: 554m582
Gladiator Ability 15
+2 STR, +10% Magic Resistance
Grum Blade
23
1032000
+5
7
7
800000
S: 494m504
L: 574m602
Gladiator Ability 22
+2 STR, +10% Magic Resistance

Armor
Name
Wt
Value
AC
Hit
Dmg
Durability
Level
Gender
Info
Location & Requirements
Arglon
13
100000
-70
0
0
10000
Gladiator AB1
Male
+40% MR, -2 Str, -1 Dex, +1000 Health, -300 Mana
Asilon Weapon Shop
Frayloc
13
100000
-70
0
0
10000
Gladiator AB1
Female
+40% MR, -2 Str, -1 Dex, +1000 Health, -300 Mana
Asilon Weapon Shop
Good Arglon
12
200000
-71
0
0
10000
Gladiator AB5
Male
+40% MR, -2 Str, -1 Dex, +1000 Health, -300 Mana
Asilon Weapon Shop
Good Frayloc
12
200000
-71
0
0
10000
Gladiator AB5
Female
+40% MR, -2 Str, -1 Dex, +1000 Health, -300 Mana
Asilon Weapon Shop
Fine Arglon
12
300000
-71
0
0
10000
Gladiator AB10
Male
+40% MR, -2 Str, -1 Dex, +1000 Health, -300 Mana
Asilon Weapon Shop
Fine Frayloc
12
300000
-71
0
0
10000
Gladiator AB10
Female
+40% MR, -2 Str, -1 Dex, +1000 Health, -300 Mana
Asilon Weapon Shop
Tarsil
14
430000
-72
0
0
10000
Gladiator AB12
Male
+40% MR, -2 Str, -2 Dex, +1100 Health, -300 Mana
Noam Village
Tarsilan
14
430000
-72
0
0
10000
Gladiator AB12
Female
+40% MR, -2 Str, -2 Dex, +1100 Health, -300 Mana
Noam Village
Good Tarsil
13
530000
-73
0
0
10000
Gladiator AB15
Male
+40% MR, -2 Str, -1 Dex, -1 Con, +1100 Health, -300 Mana
Noam Village
Good Tarsilan
13
530000
-73
0
0
10000
Gladiator AB15
Female
+40% MR, -2 Str, -1 Dex, -1 Con, +1100 Health, -300 Mana
Noam Village
Fine Tarsil
12
600000
-73
0
0
10000
Gladiator AB20
Male
+40% MR, -2 Str, -2 Dex, +1100 Health, -300 Mana
Noam Village
Fine Tarsilan
12
600000
-73
0
0
10000
Gladiator AB20
Female
+40% MR, -2 Str, -2 Dex, +1100 Health, -300 Mana
Noam Village

Medenia Gauntlets
Name
Wt
Value
AC
Hit
Dmg
Durability
Level
Info
Leather Emerald
1
5,000,000
-1
0
+1
3000
11
+10% Magic Resistance
Leather Heartstone
1
5,000,000
-1
0
0
3000
11
+1 Str, +10% Magic Resistance
Leather Ruby
1
50,000,000
-1
0
0
3000
11
+1 Int, +10% Magic Resistance
Leather Sapphire
1
50,000,000
-1
0
0
3000
11
+1 Wis, +10% Magic Resistance
Iron Emerald
2
5,000,000
-2
0
+1
5000
41
+10% Magic Resistance
Iron Heartstone
2
5,000,000
-2
0
0
5000
41
+1 Str, +10% Magic Resistance
Iron Ruby
2
50,000,000
-2
0
0
5000
41
+1 Int, +10% Magic Resistance
Iron Sapphire
2
50,000,000
-2
0
0
5000
41
+1 Wis, +10% Magic Resistance
Padded
4
150000
-2
0
0
5000
51
+10 Regen
Silver Emerald
3
5,000,000
-3
0
+1
7000
71
+10% Magic Resistance
Silver Heartstone
3
5,000,000
-3
0
0
7000
71
+1 Str, +10% Magic Resistance
Silver Ruby
3
1,500,000
-3
0
0
7000
71
+1 Int, +10% Magic Resistance
Silver Sapphire
3
1,500,000
-3
0
0
7000
71
+1 Wis, +10% Magic Resistance
Leopo
4
250000
-3
0
0
5000
81
+10 Regen
Strap
4
350000
-4
0
0
5000
99
+10 Regen
Gold Emerald
4
5,000,000
-4
0
+1
9000
99
+10% Magic Resistance
Gold Heartstone
4
5,000,000
-4
0
0
9000
99
+1 Str, +10% Magic Resistance
Gold Ruby
4
1,500,000
-4
0
0
9000
99
+1 Int, +10% Magic Resistance
Gold Sapphire
4
1,500,000
-4
0
0
9000
99
+1 Wis, +10% Magic Resistance

Medenia Necklaces
Name
Wt
Value
AC
Hit
Dmg
Durability
Level
Information
Location
Kanna Flame Necklace
1
15000
0
5
1
2500
41
Fire Offensive Element
Mehpit Quest
Kanna Sea Necklace
1
15000
0
5
1
2500
41
Sea Offensive Element
Asilon Weapon Shop
Kanna Wind Necklace
1
15000
0
5
1
2500
41
Wind Offensive Element
Morwin Quest
Kanna Earth Necklace
1
15000
0
5
1
2500
41
Earth Offensive Element
Asilon Weapon Shop
Kanna Metal Necklace
1
15000
0
5
1
2500
41
Metal Offensive Element
Asilon Weapon Shop
Kanna Nature Necklace
1
15000
0
5
1
2500
41
Wood Offensive Element
Chests in Asilon

Medenia Boots
Name
Wt
Value
AC
Hit
Dmg
Durability
Level
Information
Location
Dusk
2
300000
0
0
0
10000
41
+3
Asilon
Pure
2
300000
0
0
0
10000
41
+3
Noam Village
Silk
2
1000
0
0
0
3000
41
+8 Dex
Chests in Asilon

Medenia Gladiator Hunting Tactics
[Aislon Prairie, Noam Plains, Desert of Fire only]
Hunting in Medenia is fairly simple but very annoying as well. First off, if you wish to do any soloing, be prepared to log off. Some creatures have health so low that you can take them out in one charge. Others have much more and will require a lot of damage to defeat them. If you happen to hit a creature at all, it will blind, suain, pause, halt, and poison you while it commenses to give you a powerful beat down (roughly 5k per hit, 3 hits per second). If you are not grouped, log off as soon as your screen goes black - or else you're as good as dead.

One good thing is all creatures become non-hostile as soon as you leave the map, their screen, or the game. If you get something hostile that you know you can't deal with, get out of there. Medenia is not for soloers at all.

When hunting in a group, the best way to stay alive (and I can't stress this more) is to wait for Mesmerize or blind to hit the creature. From there, they cannot strike back. They can still cast the auto-matic reaction spells for you hitting them but that is all. If they have fas and dark seal on, there is a possibility your "combo" of charge, mad soul/dtk, dune swipe, crasher, or mantis kick could kill them before mesmerize or blind it on it.. but it's a chance you'd be taking. If it doesn't, prepare to be suained and then killed.

Hunting in Medenia is slow for Ability points. The Praerie around Asilon is low A. Exp creatures (ranging from none to 3) and the Plains and Desert is the highest currently (from 3 to 11 A. Exp). However, the Praerie isn't hunted as often so it's better to go there for items and to the Plains and Desert for A. Exp.

Bring at least 30 hemloch deums with you on every hunt and have some friends carry some as well. Once they are blinded or mezzed, feel free to down a hemloch and crasher. Not only does it make the hunt smoother, it trains your levels and it looks cool too. The order of the ways to hunt in a group the best is simple. Let rogues/archers blind the creatures and as soon as it's blind, start smashing onto it. Always go after the ones with either fas or dark seal first. Enjoy!


Lorais Quest Information!

Dioram Quest Information!

Mehpit Quest Information!

Morwin Quest Information!