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This section is devoted on explaining everything that is a part of The Warrior Training Grounds inside Tagor. Due to the grounds being released recently, my information may not be 100% accurate. Check back often for updates!.
To begin, you will need to enter the fairly large building at the south-east corner of Tagor. Follow the hallways to the left as most as possible until you reach a lady behind a counter. Her name is Scribe. Speak with her to sign up for training.
Hello there, welcome to the Warrior Training Grounds. Donations from generous Aislings helped funded the construction of this place.

To obtain access to some of the features here you must be a Warrior and have membership.

Would you like to purchase membership?

Great! Prices vary depending on Membership term.

How long would you like your membership? You can renew at anytime.

Alright, that will be 100000 gold please.

You are now a member of the Warrior Training Grounds. You can access to the Training facilities.


OR


Alright, that will be ### gold please.

You are now a member of the Warrior Training Grounds. You can access to the Training facilities.


OR


Alright, that will be ### gold please.

You are now a member of the Warrior Training Grounds. You can access to the Training facilities.


Inside one of the rooms off to the left of the training grounds hallways is a blacksmith named Shay. He sells Two-Handed Claidhmores, Two-Handed Emerald Swords, Two-Handed Gladius', and Two-Handed Kindjals. You can also speak with him to smith the blades youself to a higher form (Good, Fine, Grand, or Great). He also sells a new shield:
Gravel Shield
Name
Wt
Value
AC
Hit
Dmg
Durability
Level
Information
Gravel Shield
25
12750
-17
0
0
30000
77
+20% Magic Resistance, -4000 MP, -1 INT,

Further down the halls to your right you will see a few stairwells. Don't mind them. They lead down into the Training Dummy area, but you can't enter the ring where people train until further on. You may go down to observe if you like though.

To the right of that hallway brings you to a room with a combat skill master named Colan. He will teach any warrior the following two skills:
Combat Senses
Stat Requirements: STR: 3, INT: 3, WIS: 3, CON: 15, DEX: 8
Cost: Hobgoblin's Skull, 10k gold.
Effect: Martial Awareness (Read HP/EXP/Elemental Offense & Defense)
Aethers: 6 seconds
Attempts per level increase: 16

Long Strike
Stat Requirements: STR: 55, INT: 10, WIS: 10, CON: 35, DEX: 15
Cost: Level 20 or higher Wallop, Good Two-Handed Claidhmore, 100k gold.
Effect: Another Assail
Aethers: None
Attempts per level increase: 1 hour of relentless attack

Colan can also transport you to a room to train your skills for a cost. Speak with him about the Training Dummy. Give him 50k gold and he will send you into the training room. Here you may practice your skills and spells on Training Dummies for 15 minutes. After 15 minutes, you are sent out of the room and if you wish to enter again you must pay another 50k gold.

There is a room to the left of this one that only a warrior who has dedicated their life to their path may enter (Pure Paths only). Inside you will find a loures marksman named Grouw. Speak to him to learn the pure path only skills:
Sacrifice
Stat Requirements: STR: 180, INT: 3, WIS: 3, CON: 100, DEX: 150
Cost: Leech's Tail, 2 million gold.
Effect: Reduces health to 10%, does damage based on health lost.
Aethers: 27 seconds
Attempts per level increase: 512

Sneak Attack
Stat Requirements: STR: 215, INT: 3, WIS: 3, CON: 3, DEX: 150
Cost: Level 100 or higher Thrash, Spiked Nautilus Shell, 3 million gold.
Effect: Ambush to opposite side of creature/aisling and strike for light damage
Aethers: 8 seconds
Attempts per level increase: 1

Paralyze Force
Stat Requirements: STR: 215, INT: 3, WIS: 30, CON: 100, DEX: 150
Cost: Fomorian Rag, 4 million gold.
Effect: Beag Suain that hits all creatures on screen and lasts 16 seconds
Aethers: 22 seconds
Attempts per level increase: 107

Perfect Defense
Stat Requirements: STR: 215, INT: 30, WIS: 3, CON: 50, DEX: 100
Cost: Gremlin's Ear, 5 million gold.
Effect: Spell Damage Invulnerabiliity that lasts 15 seconds
Aethers: 22 seconds
Attempts per level increase: 99

Sever
Stat Requirements: STR: 215, INT: 20, WIS: 20, CON: 180, DEX: 150
Cost: Draco's Eye, 6 million gold.
Effect: Strong damage to any creature up to three paces in front of you
Aethers: 46 seconds
Attempts per level increase: 84