How can you be a warrior without a weapon? You may also ask yourself what is the right weapon for you. These are tables on all the different varieties of weapons that you, a fellow warrior, can use.
Key:
Wt = Weight. This is how much the weapon weighs. The more Str you have, the more "weight" you can hold on you and in your inventory.
Value = This is the face value on a weapon. This shows how much the weapon would cost if you bought it at a weapons smith. The value of the weapon also determines how much it would cost to repair the weapon.
Hit = The hit score is an adjustment on your warrior's hit. Hit determines the number of attempts to strike a creature each swing. The higher the hit, the higher the chance of you striking it with your assail, assault, clobber, and wallop skills.
DMG = Damage Adjustment. This modifer changes the amount of damage you do to a creature. Each dmg bonus causes your damage dealt to be 5% more than normal.
Durability = Durability is the quality of your weapon. Higher durability means that the weapon is harder to break. Each swing you attack with expends a durability on the weapon. Repairing the weapon at a smith or through your Mend Weapon skill will bring your durability closer to it's maximum. If a weapon reaches 0 durability, it breaks. So, repair often!
Damage = This is the actual amount of damage the weapon can inflict on an enemy. The first number is the minimum amount of damage. The second is the maximum. S stands for Small creatures (usualy humanoid or lesser in size). L stands for Large creatures.
Level = This is the number of insights required to weild the weapon.
| Priest Weapons |
| Name |
Wt |
Value |
AC |
Hit |
Dmg |
Durability |
Damage |
Level |
Info |
Holy Cail
 |
5 |
255,000 |
0 |
0 |
0 |
8,000 |
S: 4m20 L: 6m30 |
11 |
Soulbound, +100 MP All spells lose 1 line |
Holy Ceannlaidir
 |
5 |
255,000 |
0 |
0 |
0 |
8,000 |
S: 4m20 L: 6m30 |
11 |
Soulbound, +100 MP All spells lose 1 line |
Holy Deoch
 |
5 |
255,000 |
0 |
0 |
0 |
8,000 |
S: 4m20 L: 6m30 |
11 |
Soulbound, +100 MP All spells lose 1 line |
Holy Fiosachd
 |
5 |
255,000 |
0 |
0 |
0 |
8,000 |
S: 4m20 L: 6m30 |
11 |
Soulbound, +100 MP All spells lose 1 line |
Holy Glioca
 |
5 |
255,000 |
0 |
0 |
0 |
8,000 |
S: 4m20 L: 6m30 |
11 |
Soulbound, +100 MP All spells lose 1 line |
Holy Gramail
 |
5 |
255,000 |
0 |
0 |
0 |
8,000 |
S: 4m20 L: 6m30 |
11 |
Soulbound, +100 MP All spells lose 1 line |
Holy Luathas
 |
5 |
255,000 |
0 |
0 |
0 |
8,000 |
S: 4m20 L: 6m30 |
11 |
Soulbound, +100 MP All spells lose 1 line |
Holy Sgrios
 |
5 |
255,000 |
0 |
0 |
0 |
8,000 |
S: 4m20 L: 6m30 |
11 |
Soulbound, +100 MP All spells lose 1 line |
Holy Apollo
 |
5 |
245,000 |
0 |
0 |
0 |
3,000 |
S: 2m4 L: 6m30 |
19 |
All spells become 2 lines |
Holy Diana
 |
5 |
245,000 |
0 |
0 |
0 |
3,000 |
S: 2m4 L: 6m30 |
19 |
All spells lose 2 lines |
Holy Gaea
 |
5 |
245,000 |
0 |
0 |
0 |
3,000 |
S: 2m4 L: 6m30 |
19 |
All spells above 3 lines become 3 lines |
Holy Hermes
 |
5 |
245,000 |
0 |
0 |
0 |
3,000 |
S: 2m4 L: 6m30 |
19 |
All healing spells become 0 lines |
Holy Kronos
 |
5 |
245,000 |
0 |
0 |
0 |
3,000 |
S: 2m4 L: 6m30 |
19 |
All spells that are 2 lines become 1 line |
Holy Zeus
 |
5 |
245,000 |
0 |
0 |
0 |
3,000 |
S: 2m4 L: 6m30 |
19 |
All healing that are 3 lines become 2 lines |
Holy Restoration
 |
5 |
255,000 |
0 |
0 |
0 |
8,000 |
S: 2m4 L: 6m30 |
50 |
+1,000 HP |
Stone Cross
 |
20 |
1,500,000 |
+2 |
0 |
0 |
800,000 |
S: 1m190 L: 1m190 |
98 |
+100 HP, -2 Str |
Holy Hy-brasyl Gnarl
 |
5 |
24,500 |
0 |
0 |
0 |
300,000 |
S: 4m20 L: 6m30 |
Master |
Soulbound, -500 HP, +1,000 MP, +1 Str, +1 Int, -1 Wis, +20% Magic Resistance Ard Cradh becomes 2 lines |
Staff Of Ages
 |
5 |
345,000 |
0 |
0 |
0 |
550,000 |
S: 4m20 L: 6m30 |
Master |
+1,000 MP, +2 Wis, +20% Magic Resistance All Spells become 1 line |
Staff Of Brilliance
 |
5 |
345,000 |
0 |
0 |
0 |
550,000 |
S: 4m20 L: 6m30 |
Master |
+1,000 MP, +2 Int, +20% Magic Resistance All Spells become 1 line |
Enchanted Hy-brasyl Gnarl, Dual-Path
 |
5 |
24,500 |
0 |
0 |
0 |
300,000 |
S: 4m20 L: 6m30 |
Master, Dual-Path |
Soulbound, -500 HP, +1,250 MP, +1 Str, -1 Int, -1 Wis, +20% Magic Resistance Ard Cradh becomes 1 line |
Empowered Hy-brasyl Gnarl, Pure-Path
 |
5 |
24,500 |
0 |
0 |
0 |
300,000 |
S: 4m20 L: 6m30 |
Master, Pure-Path |
Soulbound, -500 HP, +1,450 MP, +1 Str, -1 Wis, +20% Magic Resistance Ard Cradh becomes 0 lines |
Master Celestial Staff, Dual-Path
 |
5 |
24,500 |
0 |
0 |
0 |
500,000 |
S: 4m20 L: 6m30 |
Master, Dual-Path |
Soulbound, -500 HP, +2,000 MP, +1 Str, +30% Magic Resistance All spells becomes 1 line |
Master Divine Staff, Pure-Path
 |
5 |
24,500 |
0 |
0 |
0 |
500,000 |
S: 4m20 L: 6m30 |
Master, Pure-Path |
Soulbound, -500 HP, +3,000 MP, +1 Str, +30% Magic Resistance All spells lose 3 lines, All Cradh spells become 1 line |
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