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How can you be a warrior without a weapon? You may also ask yourself what is the right weapon for you. These are tables on all the different varieties of weapons that you, a fellow warrior, can use.

Key:

Wt = Weight. This is how much the weapon weighs. The more Str you have, the more "weight" you can hold on you and in your inventory.
Value = This is the face value on a weapon. This shows how much the weapon would cost if you bought it at a weapons smith. The value of the weapon also determines how much it would cost to repair the weapon.
Hit = The hit score is an adjustment on your warrior's hit. Hit determines the number of attempts to strike a creature each swing. The higher the hit, the higher the chance of you striking it with your assail, assault, clobber, and wallop skills.
DMG = Damage Adjustment. This modifer changes the amount of damage you do to a creature. Each dmg bonus causes your damage dealt to be 5% more than normal.
Durability = Durability is the quality of your weapon. Higher durability means that the weapon is harder to break. Each swing you attack with expends a durability on the weapon. Repairing the weapon at a smith or through your Mend Weapon skill will bring your durability closer to it's maximum. If a weapon reaches 0 durability, it breaks. So, repair often!
Damage = This is the actual amount of damage the weapon can inflict on an enemy. The first number is the minimum amount of damage. The second is the maximum. S stands for Small creatures (usualy humanoid or lesser in size). L stands for Large creatures.
Level = This is the number of insights required to weild the weapon.



Summoner Weapons
Name
Wt
Value
AC
Hit
Dmg
Durability
Damage
Ability
Info
Sphere
5
300,000
0
0
0
8,000,000
S: 4m20
L: 106m130
Ab 1
+2 Str, -1 Int, -1 Wis, +20% Magic Resistance
All Spells over 1 line become 1 line
Shaine Sphere
6
580,000
0
0
+1
8,000,000
S: 64m120
L: 106m130
Ab 8
+100 HP, +1 Str, -2 Int, -2 Wis, +20% Magic Resistance
All Spells over 1 line become 1 line
Maroon Sphere
7
880,000
-3
+1
+1
8,000,000
S: 4m20
L: 106m130
Ab 15
+1,000 MP, +1 Str, -1 Int, -2 Wis, +20% Magic Resistance
All Spells over 1 line become 1 line
Veltain Staff
5
375,000
0
0
0
550,000
S: 4m20
L: 6m30
Ab 15
+100 HP, +1,100 MP, +1 Int, +1 Wis, +1 Con, +20% Magic Resistance
All Spells lose 2 lines
Chernol Sphere
7
1,032,000
-5
+1
+1
8,000,000
S: 4m20
L: 106m130
Ab 22
+2,000 MP, +1 Str, -1 Int, -1 Wis, +20% Magic Resistance
All Spells over 1 line become 1
Andor Staff
5
345,000
0
0
0
550,000
S: 4m20
L: 6m30
Ab 30
+1,500 MP, +2 Int, +2 Wis, +1 Con, +20% Magic Resistance
All Spells lose 2 lines
Hwarone Sphere
7
1,032,000
?
?
?
800,000
S: ?m??
L: ?m??
Ab 45
Information Uknown