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How can you be a warrior without a weapon? You may also ask yourself what is the right weapon for you. These are tables on all the different varieties of weapons that you, a fellow warrior, can use.

Key:

Wt = Weight. This is how much the weapon weighs. The more Str you have, the more "weight" you can hold on you and in your inventory.
Value = This is the face value on a weapon. This shows how much the weapon would cost if you bought it at a weapons smith. The value of the weapon also determines how much it would cost to repair the weapon.
Hit = The hit score is an adjustment on your warrior's hit. Hit determines the number of attempts to strike a creature each swing. The higher the hit, the higher the chance of you striking it with your assail, assault, clobber, and wallop skills.
DMG = Damage Adjustment. This modifer changes the amount of damage you do to a creature. Each dmg bonus causes your damage dealt to be 5% more than normal.
Durability = Durability is the quality of your weapon. Higher durability means that the weapon is harder to break. Each swing you attack with expends a durability on the weapon. Repairing the weapon at a smith or through your Mend Weapon skill will bring your durability closer to it's maximum. If a weapon reaches 0 durability, it breaks. So, repair often!
Damage = This is the actual amount of damage the weapon can inflict on an enemy. The first number is the minimum amount of damage. The second is the maximum. S stands for Small creatures (usualy humanoid or lesser in size). L stands for Large creatures.
Level = This is the number of insights required to weild the weapon.



One-Handed Warrior Weapons
Name
Wt
Value
AC
Hit
Dmg
Durability
Damage
Level
Info
Astion Axe
22
480,000
+5
10
10
800,000
S: 184m574
L: 144m594
Master
+1 Str, +1 Dex, +10% Magic Resistance
Dane Axe
21
300,000
+5
+ 10
+ 10
800,000
S: 124m564
L: 134m554
Master
+1 Str, +1 Dex, +10% Magic Resistance
Amber Saber
7
350,000
+2
+5
+5
3,000,000
S: 374m604
L: 404m734
Master
+550 HP, +10% Magic Resistance
Diamond Saber
7
350,000
+2
+5
+5
3,000,000
S: 374m604
L: 404m734
Master
+500 HP, +10% Magic Resistance
Emerald Saber
15
350,000
+2
+5
+5
3,000,000
S: 374m604
L: 404m734
Master
+500 HP, +10% Magic Resistance
Ruby Saber
15
350,000
+2
+10
+5
3,000,000
S: 374m604
L: 404m734
Master
+500 HP, +10% Magic Resistance
Sapphire Saber
15
350,000
+2
+5
+5
3,000,000
S: 374m604
L: 404m734
Master
+500 HP, +10% Magic Resistance
Eclipse
12
350,000
+8
+15
+15
5,000,000
S: 156m1,518
L: 201m2,034
Master
+1,000 HP, +10% Magic Resistance
Master Saber, Dual-Path
7
3,000,000
+3
+13
+10
4,000,000
S: 624m664
L: 754m784
Grand Master
Soulbound, +1,000 HP, -1 Str
Master Falcata, Pure-Path [old]
7
350,000
+2
+10
+13
3,000,000
S: 674m704
L: 804m834
Grand Master
Soulbound, +1,000 HP, -1 Dex
Master Falcata, Pure-Path
7
350,000
+2
+11
+11
3,000,000
S: 674m704
L: 804m834
Grand Master
Soulbound, +1,000 HP, -1 Dex, +10% Magic Resistance