
How can you be a warrior without a weapon? You may also ask yourself what is the right weapon for you. These are tables on all the different varieties of weapons that you, a fellow warrior, can use.![]() Wt = Weight. This is how much the weapon weighs. The more Str you have, the more "weight" you can hold on you and in your inventory. Value = This is the face value on a weapon. This shows how much the weapon would cost if you bought it at a weapons smith. The value of the weapon also determines how much it would cost to repair the weapon. Hit = The hit score is an adjustment on your warrior's hit. Hit determines the number of attempts to strike a creature each swing. The higher the hit, the higher the chance of you striking it with your assail, assault, clobber, and wallop skills. DMG = Damage Adjustment. This modifer changes the amount of damage you do to a creature. Each dmg bonus causes your damage dealt to be 5% more than normal. Durability = Durability is the quality of your weapon. Higher durability means that the weapon is harder to break. Each swing you attack with expends a durability on the weapon. Repairing the weapon at a smith or through your Mend Weapon skill will bring your durability closer to it's maximum. If a weapon reaches 0 durability, it breaks. So, repair often! Damage = This is the actual amount of damage the weapon can inflict on an enemy. The first number is the minimum amount of damage. The second is the maximum. S stands for Small creatures (usualy humanoid or lesser in size). L stands for Large creatures. Level = This is the number of insights required to weild the weapon. ![]()
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